My final piece for the upcoming space themed gallery exhibits. Even though we’ve gone far off course from where retro futurism thought we would, you can still find those dreams embedded in the things we actually accomplished.
My piece for Space! The Gallery Show. The show’s about our exploration of space and discovery. And if history’s any indicator things might not go so smooth. I’m looking at you British Empire.
‘Ophiuchus’ for Gallery Nucleus’ ‘Yesterday’s Tomorrow’
The new zodiac symbol, constellation Ophiuchus, the man wrestling with the serpent. It’s a metaphor for our constant struggle with knowledge and the unknown.
The show is about retro futurism of the 50’s and 60’s. It’s interesting to see these wild things we though would happen and how they would look in comparison to where we ended up.
Yet another show I’m in with so many talented artists! Check it out on June 29th at Gallery Nucleus. You can find more info on the show here.
SO MY FRIEND WAS TELLING ME ABOUT THIS NEW GAME SHE SAW AT E3 AND SHE SAID IT WAS WHERE YOU PLAY AS AN OCTOPUS AND TRY TO LIVE YOUR LIFE AND THIS IS IT
10 random monsters and NPC’s from The Reward: Tales of Alethrion. Perfect to use for Dungeons and Dragons (while we are waiting for the first episode) ;)
Here’s a few “classic” guns I drew for Mercenary Kings. Besides these ones, pretty much all other gun sprites of the games are drawn by Paul Robertson.
From Game Designer Jonathan Lavigne’s tumblr, a couple of the more realistic weapons you can assemble in Mercenary Kings!
You might recognize a couple of these weapons from specific action movie scenes, which is where they come from, for the most part!
Of course, everyone will recognize the SPAS-12 shotgun (fourth column, second row) from the 1984 italian action classic BLASTFIGHTER:
What a name, right? It would not be okay to bring up the movie without its pretty awesome 80s-synth opening titles: